Dots 2D by Nicholas Breslow, Jens Kafitz |
- Where to find it:
- Add Procedural Layer / Procedural / Extension Pack / Pattern /
- NodeGraph / Right Mouse Click / Add Nodes / Procedural / Extension Pack / Pattern /
This Node is also available as a Triplanar Version |
Dots 2D creates circular patterns. Pattern generation is done based on UV Space so there will be seams between tiles and uv shells.
With the help of the included remapping you can create more complex patterns.
Simple chain mail pattern created using 3 Dot 2D Nodes
- Manifold (UV)
Overwrite the default UVs used with custom uvs (for example through a Manifold UV Node).
This can be used to control UV settings from a separate node entity
- Scale
Control the Scale of the result. Overwrites Scale Slider
- Gradient Start
Control the Gradient Start. Overwrites Start Slider
- Gradient End
Control the Gradient Start. Overwrites End Slider
MAIN TAB
- Scale
Scale of each shape. Decreasing shape size increases gap size between shapes.
- Repeat
The number of dots to draw horizontally and vertically.
- Shape Color
Color of each dot.
- Background Color
Color of area around dots.
- Start
The Value range up to which Background Color is drawn.
- End
The Value representing the full Shape Color.
- Falloff
Remap Curve against the final result.
TRANSFORM TAB
- UV Rotation
Rotating in degrees. Pivot is the center of each UV Tile / UDIM.
- U Offset
Translates dots horizontally in UV Space.
- V Offset
Translates dots vertically in UV Space.
- U Repeat
Multiplier against 'Repeat' for the number of dots drawn horizontally in UV Space.
- V Repeat
Multiplier against 'Repeat' for the number of dots drawn vertically in UV Space.