Ward Isotropic by Nicholas Breslow


  • Where to find it:


    • Shader Palette / Add New Shader / Choose Diffuse And Specular /


    • NodeGraph / Right Mouse Click / Nodes / Shader Network / Specular





Node Ports



  • Specular Roughness

Maps the "rougness" of the surface.


Node Properties

Main


  • Specular Roughness

The overall roughness of your surface. Low values give sharper highlights, high values diffuse the specular.




Created with the Personal Edition of HelpNDoc: Write EPub books for the iPad