SuperEllipse 2D by Nicholas Breslow |
- Where to find it:
- Add Procedural Layer / Procedural / Extension Pack / Pattern /
- NodeGraph / Right Mouse Click / Add Nodes / Procedural / Extension Pack / Pattern /
|
This Node is also available as a Triplanar Version |
SuperEllipse is in many ways similar to Dots but with the addition of a custom corner radius setting, more pattern variation can be achieved.
- Manifold (UV)
Overwrite the default UVs used with custom uvs (for example through a Manifold UV Node).
This can be used to control UV settings from a separate node entity
- Scale
Control the Scale of the result. Overwrites Scale Slider
- Corner Radius
Sets the radius of the corner of each shape, changing the shape from a rhombus to a circle to a rectangle etc.
Overwrites Corner Radius Slider
- Gradient Start
Control the Gradient Start. Overwrites Start Slider
- Gradient End
Control the Gradient Start. Overwrites End Slider
MAIN TAB
- Scale
Scale of each shape. Decreasing shape size increases gap size between shapes.
Increasing Scale of SuperEllipse
- Corner Radius
Sets the radius of the corner of each shape, changing the shape from a rhombus to a circle to a rectangle etc.
Increasing Corner Radius of SuperEllipse
- Repeat
The number of shapes to draw horizontally and vertically.
- Shape Color
Color of each shape.
- Background Color
Color of area around shape.
- Start
The Value range up to which Background Color is drawn.
- End
The Value representing the full Shape Color.
- Falloff
Remap Curve against the final result.
TRANSFORM TAB
- UV Rotation
Rotating in degrees. Pivot is the center of each UV Tile / UDIM.
- U Offset
Translates shapes horizontally in UV Space.
- V Offset
Translates shapes vertically in UV Space.
- U Repeat
Multiplier against 'Repeat' for the number of shapes drawn horizontally in UV Space.
- V Repeat
Multiplier against 'Repeat' for the number of shapes drawn vertically in UV Space.