Constant Flat |
- Where to find it:
- Shader Palette / Add New Shader / Lighting / Standalone
- NodeGraph / Right Mouse Click / Nodes / Shader Network / Standalone
A simple Flat Shader without shading.
- Color
Maps the flat color
- Vector
Maps a vector Channel. Refer to Mari Online Help for more information
- Displacement
Displacement Channel
- Displacement Bias
Midpoint (0 disp) of your dispacement
- Displacement Scale
Intensity of your displacement
- Displacement Range
Intensity multiplier of your displacement
- Max Tesselation
Quality and detail of the screen space tesselation
- Perturb Normals
When on, new normals will be calculated after displacement.