Gradient Map (x8) |
- Where to find it:
- Add Adjustment Layer / Extension Pack / Color Correction /
- NodeGraph / Right Mouse Click / Nodes / Filter / Extension Pack / Color Correction /
The Gradient Map Node is a workaround to Mari's lack of proper Ramps/Gradient.
It acts like a Ramp Node with a maximum of 8 bands to remap your input with.
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- Input
Supplies the Color or Texture that you want to remap
- Color 1 - 8
Supplies the colors to be used for each band of a ramp. If any of these ports are mapped, the corresponding
color field of the node properties is no longer used.
MAIN TAB
- Interpolation
The interpolation method used to blend between colors.
Determines the number of steps the generated gradient should consist of and how many of
the color/position fields are evaluated
- Color 1 - 8
The Color of each step the gradient is comprised of. Only the Color fields are evaluated that fall within the range
of the Bands value set in the General Group
- Position 1 - 8
The position of each step the gradient is comprised of. Only the position fields are evaluated that fall within the range
of the Bands value set in the General Group