Normal Directional Mask |
- Where to find it:
- Add Adjustment Layer / Extension Pack / Normal Map /
- NodeGraph / Right Mouse Click / Nodes / Filter / Extension Pack / Normal Map /
Normal Directional Mask creates a mask based on an angle of vectors inside a normal map
Node Ports |
- Normal Map
The Normal Map Input stream to create a mask from
- Rotation Map (0-1,optional)
A black to white (0-1) map defining the values to rotate the Normal Map.
The Rotational Map is evaluated in addition to the Angle slider in the Node Properties
- Position
Defines the Midpoint on the histogram from which to contrast from. This replaces the value in the Position Slider in the Node Properties
- Contrast
Defines the Bracket around the 'Position' for Black & White Point. This replaces the value in the Contrast Slider in the Node Properties
MAIN TAB
- Angle
The Angle in degrees (0-360) to rotate the normal map vectors
- Range
The range of values to include in the Mask
Levels |
- Position
Defines the Midpoint on the histogram from which to contrast from
- Contrast
Defines the Bracket around the 'Position' for Black & White Point