Quick Unproject

Features ›› Tools ›› Camera ››
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Quick Unproject by Antoni Kujawa, extended by Jens Kafitz




The new Quick Unproject options found under the Camera Menu will unproject directly to your image manager




Quick Unproject View







Quick Unproject View will unproject whatever you are currently viewing in the viewport, so will work with Nodegraph Viewers and even

full Shader views.











Quick Unproject Channel







Quick Unproject Channel will unproject the currently active channel and place the result into your image manager.













Quick Unproject Layer







Quick Unproject Layer will unproject the currently active Layer and place the result into your image manager.













Mask Unprojection


Unprojecting of a single layer mask needs to be done via Quick Unproject View




How to correctly line up an unprojected image to your model


Getting your image to line up with the Paint Buffer is easy.

Drag in the unprojected Image from the Image Manager into the Viewport to activate the 'Paint Through' Tool.


Open the 'Tool Properties' Palette and under the 'Transform' Group ensure 'Scale' is set to 1:1



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