Mirroring

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Mirror Bake XYZ by David Eschrich, Jens Kafitz, Antonio Neto, Jonathan Crow







Mirror Bake XYZ allows for Symmetrical projections of paint onto the model.

Other than Mari's existing Symmetry Tools the new tools do not work in Screenspace, meaning that you can bake down paint without seeing the other side of the model and still maintain symmetry. Please refer to the 'Limitations & Requirements' section below to avoid common mistakes



To control the new behavior options were added to the 'Mirroring' Toolbar



Video




Options


Activates Symmetry in X, Y or Z Axis. The Axis is defined by the Mari Grid.


The Object/World Toggle Button determines the Bake Behavior of the Symmetry Tools.

The button is greyed out until one of the X, Y or Z buttons is pressed.



In 'Object' Mode when projecting paint, Mari will save the contents of your paintbuffer,

then Mirror the Object across its mari transform pivot, reload the paint and project.

'Object' Mode supports Translation and Scaling using Mari's 'Transform Selected Object' Tool





In 'World' Mode when projecting paint, Mari will save the contents of your paintbuffer,

then mirror the Camera, reload the paint and project

'World' Mode does not support Translation and Scaling using Mari's 'Transform Selected Object' Tool




Requirements and Limitations
















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