Ward Isotropic by Nicholas Breslow |
Maps the "rougness" of the surface.
Anisotropy. 1.0 = Isotropic.
The rotation of the anisotropy direction.
The overall roughness of your surface. Low values give sharper highlights, high values diffuse the specular.
The parameter sets the ratio between the "width" and the "height" of the highlights, hence when anisotropy is 1.0 there is no anisotropy, i.e. the effect is disabled.
The rotation of the anisotropy direction. The values are in radian.
The value 0.0 is un-rotated, and the value 1.0 is one full revolution (i.e. 360 degrees)
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