Axis Projection

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Axis Projection by Jens Kafitz









Axis Projection is similar to a Triplanar projection but gives more control over projection orientation

by isolating the positive & negative part of each axis.

In addition it allows you to rotate all axis globally for cases where your object is not perfectly aligned in X, Y and Z.


Options




Node Connections


The Node Graph 'Tangent Space Normal' Handle allows you to have the Axis Projection evaluated against the effects of a

normal map as well



Node Properties

Image


World Scale is a global scale multiplier on all options allowing you to uniformly scale up the projection


The Image to use for the projection(s).


Will ignore the Alpha/Transparency of the loaded image when projecting.


Inverts the map loaded under Image


A uniform repeat on u + v of your Image


A rotation on your Image


Offset along the X Axis of your Image


Offset along the Y Axis of your Image


A scale factor along the X Axis of your image ('Repeat U')


A scale factor along the Y Axis of your image ('Repeat V')


Axis


Projects the Image from the positive and/or negative world X Axis


Expand will broaden the area of influence of each axis.

This can cause texture stretching if pushed too far.



Projects the Image from the positive and/or negative world Y Axis


Expand will broaden the area of influence of each axis.

This can cause texture stretching if pushed too far.


Projects the Image from the positive and/or negative world Z Axis


Expand will broaden the area of influence of each axis.

This can cause texture stretching if pushed too far.









Expand Axis


Changing the 'Expand' Parameter under each Axis will expand the influence of the axis.

Please note this can cause texture stretching if pushed too far.




Softness Falloff


Jitter will make the edges of projections less uniform/straight.

Small jitter values result in fine edge distortion, large values in broad shape changes.



Softness


The Softness Falloff Curve determines the general Falloff of each projection axis to its sides.






Fully opaque projection by default


Different from the Triplanar Projection, the default Curve together with default 'Expand' settings

will result in a completely opaque projection when all axis directions are turned on.



Global Axis Rotation


Allows you to rotate the global X, Y and Z axis separately to best suite your models need.



Tangent Space Normal Map


Allows you to flip the Red/Green Component of a Tangent Space Normal Map attached to the Node in the

Nodegraph





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