gl_polarToCartesian


  • Where to find it:


    • NodeGraph / Right Mouse Click / Add Nodes / Math / Extension Pack / P /




Description


Convert Polar Coordinates to Cartesian Coordinates


Node Ports


  • X

The X coordinate of the Polar Coordinates


  • Y

The Y coordinate of the Polar Coordinates


Node Outputs


  • R

Computation for Input Red channel only, saved into R, G and B channel with an Alpha of 1.0


  • G

Computation for Input Green channel only, saved into R, G and B channel with an Alpha of 1.0


  • B

Computation for Input Blue channel only, saved into R, G and B channel with an Alpha of 1.0


  • A

Computation for Input Alpha channel only, saved into R, G and B channel with an Alpha of 1.0




Example